Players have new options in manipulating trade and commodity prices, under a system designed to allow participation in trade wars. City improvements produce appropriate commodities such as rice, silk, tea, jade, and many others. Cultures develop along the four ancient philosophies of ancestor worship, Confucianism, Daoism, and Buddhism. Players begin under the Xia reign of 2100 B.C., then progress three thousand years through the Shang, Zhou, Qin, Han, Sui/Tang, and Song dynasties. This release was developed by BreakAway Games, the studio that created the Cleopatra: Queen of the Nile expansion for Pharaoh.Īs in earlier Sierra releases under the Impressions label, this building game is infused with history and culture. Emperor: Rise of the Middle Kingdom takes players behind the Great Wall to nurture a metropolis that will stand the tests of time. The historically themed city-building made popular in Impressions games such as Caesar III and Zeus: Master of Olympus moves from the Mediterranean to the Far East with this release set in ancient China.
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